Abstract
Physical computing and interaction design are a combination that is active and prevalent in present-day design research and within Research through Design. However, there is a lack of tools for designing UX in physical computing. There is a need to better understand how the user experience ties together with the code used in a prototype. This paper aims to identify what properties a computer-aided tool for UX design in physical computing should have. We present the survey results based on a prototyping task, where students developed experiential blood-taking robots. Finally, we analysed the answers together with the literature to identify what central characteristics such a digital tool should have.
| Original language | English |
|---|---|
| Title of host publication | NordiCHI '22: Adjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference |
| Number of pages | 5 |
| Publisher | ACM |
| Publication date | 2022 |
| Article number | 37 |
| ISBN (Electronic) | 978-1-4503-9448-2 |
| DOIs | |
| Publication status | Published - 2022 |
| Event | 2022 Nordic Human-Computer Interaction Conference - Aarhus, Denmark Duration: 8 Oct 2022 → 12 Oct 2022 |
Conference
| Conference | 2022 Nordic Human-Computer Interaction Conference |
|---|---|
| Country/Territory | Denmark |
| City | Aarhus |
| Period | 08/10/2022 → 12/10/2022 |
Keywords
- Computer-aided design
- User experience
- Physical computing
- Prototyping