Abstract
When interacting with computer games, users are forced to follow the rules of the game in return of the excitement, joy, fun, or other pursued experiences. In this paper, we investigate how games achieve these experiences in the perspective of Actor Network Theory (ANT). Based on a qualitative study we conclude that both board games and computer games are actors that produce experiences by exercising power over the user’s abilities, for example their cognitive functions. Games are designed to take advantage of the characteristics of the human players.
Original language | English |
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Title of host publication | Proceedings of ACHI 2014 |
Publisher | International Academy, Research, and Industry Association |
Publication date | 2014 |
Pages | 222-224 |
ISBN (Print) | 978-1-61208-325-4 |
Publication status | Published - 2014 |
Event | ACHI 2014: The Seventh International Conference on Advances in Computer-Human Interactions - Novotel Barcelona Sant Joan Despi, Barcelona, Spain Duration: 23 Mar 2014 → 27 Mar 2014 |
Conference
Conference | ACHI 2014 |
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Location | Novotel Barcelona Sant Joan Despi |
Country | Spain |
City | Barcelona |
Period | 23/03/2014 → 27/03/2014 |
Keywords
- Computer games
- Board games
- Actor Network Theory
- Interaction
- Game research
- Game design