What games do

Jari Due Jessen, Carsten Jessen

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

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    Abstract

    When interacting with computer games, users are forced to follow the rules of the game in return of the excitement, joy, fun, or other pursued experiences. In this paper, we investigate how games achieve these experiences in the perspective of Actor Network Theory (ANT). Based on a qualitative study we conclude that both board games and computer games are actors that produce experiences by exercising power over the user’s abilities, for example their cognitive functions. Games are designed to take advantage of the characteristics of the human players.
    Original languageEnglish
    Title of host publicationProceedings of ACHI 2014
    PublisherInternational Academy, Research, and Industry Association
    Publication date2014
    Pages222-224
    ISBN (Print)978-1-61208-325-4
    Publication statusPublished - 2014
    EventThe Seventh International Conference on Advances in Computer-Human Interactions - Novotel Barcelona Sant Joan Despi, Barcelona, Spain
    Duration: 23 Mar 201427 Mar 2014

    Conference

    ConferenceThe Seventh International Conference on Advances in Computer-Human Interactions
    LocationNovotel Barcelona Sant Joan Despi
    Country/TerritorySpain
    CityBarcelona
    Period23/03/201427/03/2014

    Keywords

    • Computer games
    • Board games
    • Actor Network Theory
    • Interaction
    • Game research
    • Game design

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