What games do

Jari Due Jessen, Carsten Jessen

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Abstract

When interacting with computer games, users are forced to follow the rules of the game in return of the excitement, joy, fun, or other pursued experiences. In this paper, we investigate how games achieve these experiences in the perspective of Actor Network Theory (ANT). Based on a qualitative study we conclude that both board games and computer games are actors that produce experiences by exercising power over the user’s abilities, for example their cognitive functions. Games are designed to take advantage of the characteristics of the human players.
Original languageEnglish
Title of host publicationProceedings of ACHI 2014
PublisherInternational Academy, Research, and Industry Association
Publication date2014
Pages222-224
ISBN (Print)978-1-61208-325-4
Publication statusPublished - 2014
EventACHI 2014: The Seventh International Conference on Advances in Computer-Human Interactions - Novotel Barcelona Sant Joan Despi, Barcelona, Spain
Duration: 23 Mar 201427 Mar 2014

Conference

ConferenceACHI 2014
LocationNovotel Barcelona Sant Joan Despi
CountrySpain
CityBarcelona
Period23/03/201427/03/2014

Keywords

  • Computer games
  • Board games
  • Actor Network Theory
  • Interaction
  • Game research
  • Game design

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