Abstract
In this conceptual paper, we describe and defi ne
the range of possible applications, and the technical contours,
of a robotic system to be worn on the body for playful
interactions. Earlier work on a modular robotic wearable
(MRW) described how, by using modular robotics to create
a wearable, it is possible to obtain a fl exible wearable processing
system where freely interchangeable input/output
modules can be positioned on a body suit in accordance
with the task at hand. Here, we guide attention toward early
prototypes to show the potentialities of such an approach,
and focus on depicting possible applications in the electronic
games domain. Indeed, the MRW is an example of
modular playware which can create playful interactions for
many application domains, including electronic games.
Original language | English |
---|---|
Journal | Artificial Life and Robotics |
Volume | 15 |
Issue number | 4 |
Pages (from-to) | 381 |
ISSN | 1433-5298 |
DOIs | |
Publication status | Published - 2011 |
Event | 15th International Symposium on Artificial Life and Robotics 2010 - Oita, Japan Duration: 4 Feb 2010 → 6 Feb 2010 Conference number: 15 |
Conference
Conference | 15th International Symposium on Artificial Life and Robotics 2010 |
---|---|
Number | 15 |
Country/Territory | Japan |
City | Oita |
Period | 04/02/2010 → 06/02/2010 |
Keywords
- Physical games
- Art
- Playware
- Wearable
- Modular robotics