Wearing the playware

Luigi Pagliarini, Henrik Hautop Lund

    Research output: Contribution to journalConference articleResearchpeer-review

    Abstract

    In this conceptual paper, we describe and defi ne the range of possible applications, and the technical contours, of a robotic system to be worn on the body for playful interactions. Earlier work on a modular robotic wearable (MRW) described how, by using modular robotics to create a wearable, it is possible to obtain a fl exible wearable processing system where freely interchangeable input/output modules can be positioned on a body suit in accordance with the task at hand. Here, we guide attention toward early prototypes to show the potentialities of such an approach, and focus on depicting possible applications in the electronic games domain. Indeed, the MRW is an example of modular playware which can create playful interactions for many application domains, including electronic games.
    Original languageEnglish
    JournalArtificial Life and Robotics
    Volume15
    Issue number4
    Pages (from-to)381
    ISSN1433-5298
    DOIs
    Publication statusPublished - 2011
    Event15th International Symposium on Artificial Life and Robotics 2010 - Oita, Japan
    Duration: 4 Feb 20106 Feb 2010
    Conference number: 15

    Conference

    Conference15th International Symposium on Artificial Life and Robotics 2010
    Number15
    Country/TerritoryJapan
    CityOita
    Period04/02/201006/02/2010

    Keywords

    • Physical games
    • Art
    • Playware
    • Wearable
    • Modular robotics

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