Wearing the Playware

Henrik Hautop Lund, Luigi Pagliarini

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearch

Abstract

In this conceptual paper, we describe and define the range of possible applications and the technical contours of a robotic system to be worn on the body for playful interactions. Earlier work on Modular Robotic Wearable, MRW, described how, by using modular robotics for creating wearable, it is possible to obtain a flexible wearable processing system, where freely interchangeable input/output modules can be positioned on the body suit in accordance with the task at hand. Here, we drive the attention on early prototypes to show the potentialities of such an approach, and focus on depicting possible application in the electronic games domain. Indeed, the Modular Robotic Wearable is an example of modular playware, which can create playful interactions for many application domains, including electronic games.
Original languageEnglish
Title of host publicationThe Fifteenth International Symposium on Artificial Life and Robotics 2010(
Publication date2010
Publication statusPublished - 2010
EventThe Fifteenth International Symposium on Artificial Life and Robotics 2010( - Oita, Japan
Duration: 1 Jan 2010 → …
Conference number: 15

Conference

ConferenceThe Fifteenth International Symposium on Artificial Life and Robotics 2010(
Number15
CityOita, Japan
Period01/01/2010 → …

Cite this

Lund, H. H., & Pagliarini, L. (2010). Wearing the Playware. In The Fifteenth International Symposium on Artificial Life and Robotics 2010(