Abstract
In this conceptual paper, we describe and define the
range of possible applications and the technical contours
of a robotic system to be worn on the body for playful
interactions. Earlier work on Modular Robotic Wearable,
MRW, described how, by using modular robotics for
creating wearable, it is possible to obtain a flexible
wearable processing system, where freely interchangeable
input/output modules can be positioned on
the body suit in accordance with the task at hand. Here,
we drive the attention on early prototypes to show the
potentialities of such an approach, and focus on depicting
possible application in the electronic games domain.
Indeed, the Modular Robotic Wearable is an example of
modular playware, which can create playful interactions
for many application domains, including electronic
games.
Original language | English |
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Title of host publication | The Fifteenth International Symposium on Artificial Life and Robotics 2010( |
Publication date | 2010 |
Publication status | Published - 2010 |
Event | 15th International Symposium on Artificial Life and Robotics 2010 - Oita, Japan Duration: 4 Feb 2010 → 6 Feb 2010 Conference number: 15 |
Conference
Conference | 15th International Symposium on Artificial Life and Robotics 2010 |
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Number | 15 |
Country/Territory | Japan |
City | Oita |
Period | 04/02/2010 → 06/02/2010 |