In this conceptual paper, we describe and define the range of possible applications and the technical contours of a robotic system to be worn on the body for playful interactions. Earlier work on Modular Robotic Wearable, MRW, described how, by using modular robotics for creating wearable, it is possible to obtain a flexible wearable processing system, where freely interchangeable input/output modules can be positioned on the body suit in accordance with the task at hand. Here, we drive the attention on early prototypes to show the potentialities of such an approach, and focus on depicting possible application in the electronic games domain. Indeed, the Modular Robotic Wearable is an example of modular playware, which can create playful interactions for many application domains, including electronic games.
|Title of host publication||The Fifteenth International Symposium on Artificial Life and Robotics 2010(|
|Publication status||Published - 2010|
|Event||15th International Symposium on Artificial Life and Robotics 2010 - Oita, Japan|
Duration: 4 Feb 2010 → 6 Feb 2010
Conference number: 15
|Conference||15th International Symposium on Artificial Life and Robotics 2010|
|Period||04/02/2010 → 06/02/2010|