Wearing the Playware

Henrik Hautop Lund, Luigi Pagliarini

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearch


    In this conceptual paper, we describe and define the range of possible applications and the technical contours of a robotic system to be worn on the body for playful interactions. Earlier work on Modular Robotic Wearable, MRW, described how, by using modular robotics for creating wearable, it is possible to obtain a flexible wearable processing system, where freely interchangeable input/output modules can be positioned on the body suit in accordance with the task at hand. Here, we drive the attention on early prototypes to show the potentialities of such an approach, and focus on depicting possible application in the electronic games domain. Indeed, the Modular Robotic Wearable is an example of modular playware, which can create playful interactions for many application domains, including electronic games.
    Original languageEnglish
    Title of host publicationThe Fifteenth International Symposium on Artificial Life and Robotics 2010(
    Publication date2010
    Publication statusPublished - 2010
    Event15th International Symposium on Artificial Life and Robotics 2010 - Oita, Japan
    Duration: 4 Feb 20106 Feb 2010
    Conference number: 15


    Conference15th International Symposium on Artificial Life and Robotics 2010


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