Abstract
VirtualTable is a projection augmented reality installation where users are engaged in an interactive tower defense game. The installation runs continuously and is designed to attract people to a table, which the game is projected onto. Any number of players can join the game for an optional period of time. The goal is to prevent the virtual stylized soot balls, spawning on one side of the table, from reaching the cheese. To stop them, the players can place any kind of object on the table, that then will become part of the game. Depending on the object, it will become either a wall, an obstacle for the soot balls, or a tower, that eliminates them within a physical range. The number of enemies is dependent on the number of objects in the field, forcing the players to use strategy and collaboration and not the sheer number of objects to win the game.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of SIGGRAPH Asia 2015 Posters |
| Number of pages | 1 |
| Publisher | Association for Computing Machinery |
| Publication date | 2015 |
| Article number | 40 |
| ISBN (Print) | 978-1-4503-3926-1 |
| DOIs | |
| Publication status | Published - 2015 |
| Event | 8th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (2015) - Kobe Convention Center, Kobe, Japan Duration: 2 Nov 2015 → 5 Nov 2015 Conference number: 8 http://sa2015.siggraph.org/en/ |
Conference
| Conference | 8th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (2015) |
|---|---|
| Number | 8 |
| Location | Kobe Convention Center |
| Country/Territory | Japan |
| City | Kobe |
| Period | 02/11/2015 → 05/11/2015 |
| Internet address |
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