VirtualTable: a projection augmented reality game

Research output: Chapter in Book/Report/Conference proceedingConference abstract in proceedings – Annual report year: 2015Researchpeer-review

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VirtualTable is a projection augmented reality installation where users are engaged in an interactive tower defense game. The installation runs continuously and is designed to attract people to a table, which the game is projected onto. Any number of players can join the game for an optional period of time. The goal is to prevent the virtual stylized soot balls, spawning on one side of the table, from reaching the cheese. To stop them, the players can place any kind of object on the table, that then will become part of the game. Depending on the object, it will become either a wall, an obstacle for the soot balls, or a tower, that eliminates them within a physical range. The number of enemies is dependent on the number of objects in the field, forcing the players to use strategy and collaboration and not the sheer number of objects to win the game.
Original languageEnglish
Title of host publicationProceedings of SIGGRAPH Asia 2015 Posters
Number of pages1
PublisherAssociation for Computing Machinery
Publication date2015
Article number40
ISBN (Print)978-1-4503-3926-1
Publication statusPublished - 2015
Event8th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (2015) - Kobe Convention Center, Kobe, Japan
Duration: 2 Nov 20155 Nov 2015
Conference number: 8


Conference8th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (2015)
LocationKobe Convention Center
Internet address
CitationsWeb of Science® Times Cited: No match on DOI
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