Using the adaptive blockset for simulation and rapid prototyping

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    Abstract

    The paper presents the design considerations and implementational aspects of the Adaptive Blockset for Simulink which has been developed in a prototype implementation. The basics of indirect adaptive controllers are summarized. The concept behind the Adaptive Blockset for Simulink is to bridge the gap between simulation and prototype controller implementation. This is done using the code generation capabilities of Real Time Workshop in combination with C s-function blocks for adaptive control in Simulink. In the paper the design of each group of blocks normally fund in adaptive controllers is outlined. The block types are, identification, controller design, controller and state variable filter.The use of the Adaptive Blockset is demonstrated using a simple laboratory setup. Both the use of the blockset for simulation and for rapid prototyping of a real-time controller are shown.
    Original languageEnglish
    Title of host publicationProceedings of IEEE Symposium on Computer Aided Control System Design
    PublisherIEEE
    Publication date1999
    ISBN (Print)0-7803-5500-8
    DOIs
    Publication statusPublished - 1999
    Event1999 IEEE International Symposium on Computer Aided Control System Design - Kohala Coast, United States
    Duration: 27 Aug 199927 Aug 1999
    https://ieeexplore.ieee.org/xpl/conhome/6553/proceeding

    Conference

    Conference1999 IEEE International Symposium on Computer Aided Control System Design
    Country/TerritoryUnited States
    CityKohala Coast
    Period27/08/199927/08/1999
    Internet address

    Bibliographical note

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