The Role of Knowledge Objects in Participatory Ergonomics Simulation

Simone Nyholm Andersen

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    Participatory ergonomics simulations, taking place in simulation labs, have the tendency to get detached from the surrounding design process, resulting in a knowledge gap. Few studies in the human factors and ergonomics field have applied knowledge management based object concepts in the study of knowledge generation and transfer over such gaps. This paper introduces the concept of knowledge object to identify the roles of objects in an exploratory case study of five participatory simulation activities. The simulations had the purpose of contributing to room design of a new Danish hospital. The analysis showed sequences and transitions of the knowledge objects revealing the
    process behind the knowledge interpretations and development of the future hospital rooms.
    Practitioner Summary: When planning participatory simulation in a lab context, the ergonomist should consider the role of objects in generation of ergonomics knowledge and transfer of this knowledge to actors in the surrounding design process. Design actors receiving simulation documenting objects interpret and transform the represented knowledge according to their local context and experiences.
    Original languageEnglish
    Title of host publicationProceedings 19th Triennial Congress of the IEA
    Number of pages8
    Publication date2015
    Publication statusPublished - 2015
    Event19th Triennial Congress of the International Ergonomics Association - Melbourne, Australia
    Duration: 8 Aug 201514 Aug 2015
    Conference number: 19


    Conference19th Triennial Congress of the International Ergonomics Association
    Internet address


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