Abstract
In this paper we propose The Play Grid, a model for systemizing different play types. The approach is psychological by nature and the actual Play Grid is based, therefore, on two pairs of fundamental and widely acknowledged distinguishing characteristics of the ego, namely: extraversion vs. introversion and agency vs. communion. The former pair concerns a person's orientation towards either inner or outer reality, while the latter has to do with orientation towards autonomy vs. being a part of something. When placing these pairs of characteristics on different axes and combining them, we arrive at the Play Grid. Thus, the model has four quadrants, each of them describing one of four play types: the Assembler, the Director, the Explorer, and the Improviser. It is our hope that the Play Grid can be a useful design tool for making entertainment products for children.
Original language | English |
---|---|
Title of host publication | ACM International Conference Proceeding Series |
Publisher | Association for Computing Machinery |
Publication date | 2013 |
Pages | 356-359 |
ISBN (Print) | 9781450319188 |
DOIs | |
Publication status | Published - 2013 |
Event | Interaction Design and Children Conference 2013 - New York City, United States Duration: 24 Jun 2013 → 27 Jun 2013 Conference number: 12 http://www.idc2013.org |
Conference
Conference | Interaction Design and Children Conference 2013 |
---|---|
Number | 12 |
Country/Territory | United States |
City | New York City |
Period | 24/06/2013 → 27/06/2013 |
Internet address |
Keywords
- Children
- Entertainment;
- Interaction design
- Personas
- Play preferences
- Play types
- Product Development
- Toys
- Typology