The play grid

Rune Fogh, Asger Johansen

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review


In this paper we propose The Play Grid, a model for systemizing different play types. The approach is psychological by nature and the actual Play Grid is based, therefore, on two pairs of fundamental and widely acknowledged distinguishing characteristics of the ego, namely: extraversion vs. introversion and agency vs. communion. The former pair concerns a person's orientation towards either inner or outer reality, while the latter has to do with orientation towards autonomy vs. being a part of something. When placing these pairs of characteristics on different axes and combining them, we arrive at the Play Grid. Thus, the model has four quadrants, each of them describing one of four play types: the Assembler, the Director, the Explorer, and the Improviser. It is our hope that the Play Grid can be a useful design tool for making entertainment products for children.

Original languageEnglish
Title of host publicationACM International Conference Proceeding Series
PublisherAssociation for Computing Machinery
Publication date2013
ISBN (Print)9781450319188
Publication statusPublished - 2013
EventInteraction Design and Children Conference 2013 - New York City, United States
Duration: 24 Jun 201327 Jun 2013
Conference number: 12


ConferenceInteraction Design and Children Conference 2013
Country/TerritoryUnited States
CityNew York City
Internet address


  • Children
  • Entertainment;
  • Interaction design
  • Personas
  • Play preferences
  • Play types
  • Product Development
  • Toys
  • Typology


Dive into the research topics of 'The play grid'. Together they form a unique fingerprint.

Cite this