The play grid

Rune Fogh, Asger Johansen

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review


    In this paper we propose The Play Grid, a model for systemizing different play types. The approach is psychological by nature and the actual Play Grid is based, therefore, on two pairs of fundamental and widely acknowledged distinguishing characteristics of the ego, namely: extraversion vs. introversion and agency vs. communion. The former pair concerns a person's orientation towards either inner or outer reality, while the latter has to do with orientation towards autonomy vs. being a part of something. When placing these pairs of characteristics on different axes and combining them, we arrive at the Play Grid. Thus, the model has four quadrants, each of them describing one of four play types: the Assembler, the Director, the Explorer, and the Improviser. It is our hope that the Play Grid can be a useful design tool for making entertainment products for children.

    Original languageEnglish
    Title of host publicationACM International Conference Proceeding Series
    PublisherAssociation for Computing Machinery
    Publication date2013
    ISBN (Print)9781450319188
    Publication statusPublished - 2013
    EventInteraction Design and Children Conference 2013 - New York City, United States
    Duration: 24 Jun 201327 Jun 2013
    Conference number: 12


    ConferenceInteraction Design and Children Conference 2013
    Country/TerritoryUnited States
    CityNew York City
    Internet address


    • Children
    • Entertainment;
    • Interaction design
    • Personas
    • Play preferences
    • Play types
    • Product Development
    • Toys
    • Typology


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