Abstract
Interactive 3D modeling in VR is both aided by immersive 3D input and hampered by model disjunct, tool-based or selection-action user interfaces. We propose a direct, signifier-based approach to the popular interactive technique of creating 3D models through a sequence of extrusion operations. Motivated by handles and signifiers that communicate the affordances of everyday objects, we define a set of design principles for an immersive, signifier-based modeling interface. We then present an interactive 3D modeling system where all modeling affordances are modelessly reachable and signified on the model itself.
Original language | English |
---|---|
Title of host publication | 25th ACM Symposium on Virtual Reality Software and Technology |
Number of pages | 5 |
Publisher | Association for Computing Machinery |
Publication date | 2019 |
DOIs | |
Publication status | Published - 2019 |
Event | 25th ACM Symposium on Virtual Reality Software and Technology - Western Sydney University - Parramatta City Campus, Sydney , Australia Duration: 12 Nov 2019 → 15 Nov 2019 https://vrst.acm.org/vrst2019/ |
Conference
Conference | 25th ACM Symposium on Virtual Reality Software and Technology |
---|---|
Location | Western Sydney University - Parramatta City Campus |
Country | Australia |
City | Sydney |
Period | 12/11/2019 → 15/11/2019 |
Internet address |
Keywords
- 3D Modeling
- Signifiers
- Affordances