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SATOR: Seamless 3D Teleportation to both Ground and Mid-Air Targets

  • Daniel Rupp
  • , Matthias Wölwer
  • , Torsten W. Kuhlen
  • , Daniel Zielasko
  • , Tim Weissker
  • RWTH Aachen University
  • Trier University

Research output: Contribution to journalJournal articleResearchpeer-review

Abstract

Traditional target-selection-based teleportation depends on the intersection of a (curved) ray with the scene's geometry, which limits navigation to points on the ground, restricting users' navigational freedom. While previous techniques exist that permit mid-air target selection, they are not optimal for transitioning between air and ground navigation, leading to inaccurate or lengthy interaction sequences. In this paper, we introduce SATOR, a new 3D teleportation technique designed to enable efficient and accurate navigation to both ground and mid-air targets by combining and enhancing previous approaches. Informed by the literature, we implemented four different parametrizations of our technique and compared them to a previously published technique that also enables both ground and mid-air target selection. Our user study with 30 participants indicates that SATOR is more efficient, accurate, and easier to use than the baseline. As a result, SATOR effectively helps users get an overview of the environment, observe features at different heights, or maneuver quickly around larger obstacles.
Original languageEnglish
JournalIEEE Transactions on Visualization and Computer Graphics
Volume32
Issue number5
Pages (from-to)3379-3388
ISSN1077-2626
DOIs
Publication statusPublished - 2026

Keywords

  • Virtual reality
  • 3D user interfaces
  • 3D navigation
  • Head-mounted display
  • Teleportation
  • Flying
  • Mid-air navigation

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