Abstract
Based on the concepts of RoboMusic and modular
playware, we developed a system composed of modular
playware devices which allow any user to perform music in
a simple, interactive manner. The key features exploited in
the modular playware approach are modularity, fl exibility,
construction, immediate feedback to stimulate engagement,
creative exploration of play activities, and in some cases
activity design by end-users (e.g., DJs). We exemplify the
approach with the development of 11 rock genres and 6 pop
music pieces for modular I-BLOCKS, which are exhibited
and in daily use at the Rock Me exhibition, and have been
used at several international music events in Japan and the
USA. A key fi nding is that professional music design is
essential for the development of primitives in a musical
behavior-based system, and this professional esthetics is
necessary to engage the users in the activity of assembling
and coordinating these “professional” musical primitives.
This article describes, explores, and discusses this concept.
Original language | English |
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Journal | Artificial Life and Robotics |
Volume | 15 |
Issue number | 4 |
Pages (from-to) | 369 |
ISSN | 1433-5298 |
DOIs | |
Publication status | Published - 2011 |
Event | 15th International Symposium on Artificial Life and Robotics 2010 - Oita, Japan Duration: 4 Feb 2010 → 6 Feb 2010 Conference number: 15 |
Conference
Conference | 15th International Symposium on Artificial Life and Robotics 2010 |
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Number | 15 |
Country/Territory | Japan |
City | Oita |
Period | 04/02/2010 → 06/02/2010 |
Keywords
- Playware
- Music
- Behavior based robotics
- Modular robotics