Remixing playware

Henrik Hautop Lund, Patrizia Marti, Michele Tittarelli

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review


    In this paper, we describe the concept of remixing playware, which allows sampling and remixing of both physical and functional (e.g. music content) aspects of a system. Such remixing playware has a number of distinguished features which are explained in the paper: user-configurable modularity, which allows the user to interact and manipulate with samples; user-guided behavior-based system, which allows music compositions to emerge from the way performer interacts with the instruments that provide the primitive behaviours; intelligent sampling as the ability of creating samples that allow anybody to remix with the samples ensuring an engaging outcome. The paper exemplifies remixing playware with a variety of implementations in RoboMusic concerts, the virtual MusicTiles app, the physical MagicCubes, the physical dices in Peter Gabriel concerts, and the S'n'S system. These examples focus on music creation and performance, based upon the concept of RoboMusic, and it is argued that the concept of remixing playware extends to many other application areas of playware.
    Original languageEnglish
    Title of host publication Proceedings of the 23rd International Symposium on Robot and Human Interactive Communication
    Publication date2014
    ISBN (Print)9781479967650
    Publication statusPublished - 2014
    Event23rd IEEE International Symposium on Robot and Human Interactive Communication - Edinburgh Conference Center , Edinburgh, United Kingdom
    Duration: 25 Aug 201429 Aug 2014
    Conference number: 23


    Conference23rd IEEE International Symposium on Robot and Human Interactive Communication
    LocationEdinburgh Conference Center
    Country/TerritoryUnited Kingdom
    Internet address


    • human computer interaction
    • interactive systems
    • music
    • robots
    • Robotics and Control Systems
    • Instruments
    • intelligent sampling
    • Materials
    • Music
    • physical dices
    • physical MagicCubes
    • remixing playware
    • RoboMusic concerts
    • Robot kinematics
    • S'n'S system
    • Sensors
    • Software
    • sound and sensors system
    • user-configurable modularity
    • user-guided behavior-based system
    • virtual MusicTiles app


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