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Practical Error Estimation for Denoised Monte Carlo Image Synthesis

  • University of California
  • KeyShot

Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review

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Abstract

We present a practical global error estimation technique for Monte Carlo ray tracing combined with deep learning based denoising. Our method uses aggregated estimates of bias and variance to determine the squared error distribution of the pixels. Unlike unbiased estimates for classical Monte Carlo ray tracing, this distribution follows a noncentral chi-squared distribution, under reasonable assumptions. Based on this, we develop a stopping criterion for denoised Monte Carlo image synthesis that terminates rendering once a user specified error threshold has been achieved. Our results demonstrate that our error estimate and stopping criterion work well on a variety of scenes, and that we are able to achieve a given error threshold without the user specifying the number of samples needed.
Original languageEnglish
Title of host publicationProceedings of SIGGRAPH '24: Special Interest Group on Computer Graphics and Interactive Techniques Conference
Number of pages10
PublisherAssociation for Computing Machinery
Publication date2024
ISBN (Electronic)979-8-4007-0525-0
DOIs
Publication statusPublished - 2024
EventSpecial Interest Group on Computer Graphics and Interactive Techniques Conference 2024 - Denver, United States
Duration: 28 Jul 2024 → 1 Aug 2024

Conference

ConferenceSpecial Interest Group on Computer Graphics and Interactive Techniques Conference 2024
Country/TerritoryUnited States
CityDenver
Period28/07/2024 → 01/08/2024

Keywords

  • Error estimation
  • Monte Carlo
  • Denoising
  • Path tracing
  • Stopping criterion

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