Pond of Illusion: Interacting through Mixed Reality

Morten Nobel-Jørgensen, Jannik Boll Nielsen, Anders Boesen Lindbo Larsen, Mikkel Damgaard Olsen, Jeppe Revall Frisvad, J. Andreas Bærentzen

Research output: Chapter in Book/Report/Conference proceedingConference abstract in proceedingsResearchpeer-review

Abstract

Pond of Illusion is a mixed reality installation where a virtual space (the pond) is injected between two real spaces. The users are in either of the real spaces, and they can see each other through windows in the virtual space as illustrated in Figure 1(left). The installation attracts people to a large display in either of the real spaces by allowing them to feed virtual fish swimming in the pond. Figure 1(middle) shows how a Microsoft Kinect mounted on top of the display is used for detecting throw motions, which triggers virtual breadcrumbs to be thrown into the pond for feeding the nearby fish. Of course, the fish may not be available because they are busy eating what people have thrown into the pond from the other side.

Original languageEnglish
Title of host publicationProceedings of SIGGRAPH Asia 2013 Posters
Number of pages1
PublisherAssociation for Computing Machinery
Publication date2013
Article number26
ISBN (Print)978-1-4503-2634-6
DOIs
Publication statusPublished - 2013
EventThe 6th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia - Hong Kong, China
Duration: 19 Nov 201322 Nov 2013
http://sa2013.siggraph.org

Conference

ConferenceThe 6th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
Country/TerritoryChina
CityHong Kong
Period19/11/201322/11/2013
Internet address

Bibliographical note

Poster abstract.

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