Abstract
Realistic sound is essential in virtual environments, such as computer games
and mixed reality. Efficient and accurate numerical methods for pre-calculating
acoustics have been developed over the last decade; however, pre-calculating
acoustics makes handling dynamic scenes with moving sources challenging,
requiring intractable memory storage. A physics-informed neural network (PINN)
method in 1D is presented, which learns a compact and efficient surrogate model
with parameterized moving Gaussian sources and impedance boundaries, and
satisfies a system of coupled equations. The model shows relative mean errors
below 2\%/0.2 dB and proposes a first step in developing PINNs for realistic 3D
scenes.
Original language | English |
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Article number | 122402 |
Journal | JASA Express Letters |
Volume | 1 |
Issue number | 12 |
Number of pages | 8 |
ISSN | 2691-1191 |
DOIs | |
Publication status | Published - 2021 |
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Trained PINN models for predicting the sound field in 1D domains including reference solutions
Borrel-Jensen, N. (Creator), Technical University of Denmark, 2023
Dataset