Music-Making and Musical Comprehension with Robotic Building Blocks

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedings – Annual report year: 2009Researchpeer-review

Standard

Music-Making and Musical Comprehension with Robotic Building Blocks. / Nielsen, Jacob.

Learning by Playing. Game-based Education System Design and Development. Vol. Volume 5670/2009 Berlin / Heidelberg : Springer, 2009. p. 399-409 (Lecture Notes in Computer Science).

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedings – Annual report year: 2009Researchpeer-review

Harvard

Nielsen, J 2009, Music-Making and Musical Comprehension with Robotic Building Blocks. in Learning by Playing. Game-based Education System Design and Development. vol. Volume 5670/2009, Springer, Berlin / Heidelberg, Lecture Notes in Computer Science, pp. 399-409, The 4th International Conference on E-Learning and Games : Edutainment 2009, Banff, Canada, 01/01/2009. https://doi.org/10.1007/978-3-642-03364-3

APA

Nielsen, J. (2009). Music-Making and Musical Comprehension with Robotic Building Blocks. In Learning by Playing. Game-based Education System Design and Development (Vol. Volume 5670/2009, pp. 399-409). Berlin / Heidelberg: Springer. Lecture Notes in Computer Science https://doi.org/10.1007/978-3-642-03364-3

CBE

Nielsen J. 2009. Music-Making and Musical Comprehension with Robotic Building Blocks. In Learning by Playing. Game-based Education System Design and Development. Berlin / Heidelberg: Springer. pp. 399-409. (Lecture Notes in Computer Science). https://doi.org/10.1007/978-3-642-03364-3

MLA

Nielsen, Jacob "Music-Making and Musical Comprehension with Robotic Building Blocks". Learning by Playing. Game-based Education System Design and Development. Berlin / Heidelberg: Springer. (Lecture Notes in Computer Science). 2009, 399-409. https://doi.org/10.1007/978-3-642-03364-3

Vancouver

Nielsen J. Music-Making and Musical Comprehension with Robotic Building Blocks. In Learning by Playing. Game-based Education System Design and Development. Vol. Volume 5670/2009. Berlin / Heidelberg: Springer. 2009. p. 399-409. (Lecture Notes in Computer Science). https://doi.org/10.1007/978-3-642-03364-3

Author

Nielsen, Jacob. / Music-Making and Musical Comprehension with Robotic Building Blocks. Learning by Playing. Game-based Education System Design and Development. Vol. Volume 5670/2009 Berlin / Heidelberg : Springer, 2009. pp. 399-409 (Lecture Notes in Computer Science).

Bibtex

@inproceedings{fcf656c2ac334c95acaba8b4f93eaf7d,
title = "Music-Making and Musical Comprehension with Robotic Building Blocks",
abstract = "Being able to express oneself musically and experiment with music composition is traditionally determined by one’s ability to play an actual instrument with a certain degree of craftsmanship. Lack of skills may cause difficulties for children and young people to experience the joy of musical creativity. This paper presents a project where modular robotics is used to create a platform for creative musical expression that allows users to experiment with musical genres without any prior musical knowledge or skills. The project is an example of how to create “intelligent learning material” for educational use.",
keywords = "Playware, music-making, play, constructivism, music technology, learning, music education",
author = "Jacob Nielsen",
year = "2009",
doi = "10.1007/978-3-642-03364-3",
language = "English",
isbn = "978-3-642-03363-6",
volume = "Volume 5670/2009",
pages = "399--409",
booktitle = "Learning by Playing. Game-based Education System Design and Development",
publisher = "Springer",

}

RIS

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T1 - Music-Making and Musical Comprehension with Robotic Building Blocks

AU - Nielsen, Jacob

PY - 2009

Y1 - 2009

N2 - Being able to express oneself musically and experiment with music composition is traditionally determined by one’s ability to play an actual instrument with a certain degree of craftsmanship. Lack of skills may cause difficulties for children and young people to experience the joy of musical creativity. This paper presents a project where modular robotics is used to create a platform for creative musical expression that allows users to experiment with musical genres without any prior musical knowledge or skills. The project is an example of how to create “intelligent learning material” for educational use.

AB - Being able to express oneself musically and experiment with music composition is traditionally determined by one’s ability to play an actual instrument with a certain degree of craftsmanship. Lack of skills may cause difficulties for children and young people to experience the joy of musical creativity. This paper presents a project where modular robotics is used to create a platform for creative musical expression that allows users to experiment with musical genres without any prior musical knowledge or skills. The project is an example of how to create “intelligent learning material” for educational use.

KW - Playware

KW - music-making

KW - play

KW - constructivism

KW - music technology

KW - learning

KW - music education

U2 - 10.1007/978-3-642-03364-3

DO - 10.1007/978-3-642-03364-3

M3 - Article in proceedings

SN - 978-3-642-03363-6

VL - Volume 5670/2009

SP - 399

EP - 409

BT - Learning by Playing. Game-based Education System Design and Development

PB - Springer

CY - Berlin / Heidelberg

ER -