Abstract
An important aspect of artifact/product design is defining
the aesthetic and emotional value. The success of a product is not only dependent on its functionality but also on the emotional value that it creates to its user. However, if several designers are faced with a task to create an object that would evoke a certain emotion (aggressive, soft, heavy, friendly, etc.), each would most likely interpret the emotion with a different set of geometric features and shapes. In this paper the authors propose an approach to formalize the relationship between geometric information of a 3D object and the intended emotion using fuzzy logic. To achieve this; 3D objects (shapes) created by design engineering students to match a set of words/emotions were analyzed. The authors identified geometric information as inputs of the fuzzy model and developed a set of fuzzy if/then rules to map the relationships between the fuzzy sets on each input premise and the output premise. In our case the output premise of the fuzzy logic model is the level of belonging to the design context (emotion).
An evaluation of how users perceived the shapes was
conducted to validate the fuzzy logic model and showed a high correlation between the fuzzy logic model and user perception.
Original language | English |
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Title of host publication | Proceedings of the ASME 2008 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference : Design Theory and Methodology |
Place of Publication | New York |
Publisher | The American Society of Mechanical Engineers (ASME) |
Publication date | 2008 |
Publication status | Published - 2008 |
Event | ASME 2008 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference - Brooklyn, NY, United States Duration: 3 Aug 2008 → 6 Aug 2008 |
Conference
Conference | ASME 2008 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference |
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Country/Territory | United States |
City | Brooklyn, NY |
Period | 03/08/2008 → 06/08/2008 |
Keywords
- fuzzy logic
- design characteristics
- kensai engineering
- emotional design
- Aesthetics