Abstract
To obtain unpredictable social interaction between autonomous agents
in real-time environments, we present a simple method for
logic-based knowledge exchange. A method which is able to form new
knowledge rather than do simple exchange of particular rules found
in predetermined rule sets. The applicability of our concept is
demonstrated through a simple visualization of a real-time 3D
environment, where agents seek to persuade opponents to join their
team. This is done through cooperation with friends and education of
neutral agents.
Original language | English |
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Title of host publication | Proceedings of the International Conference on Computer Animation and Social Agents (CASA 2005) |
Publisher | The Hong Kong Polytechnic University |
Publication date | 2005 |
Pages | 127-132 |
ISBN (Print) | 962-367-477-5 |
Publication status | Published - 2005 |
Event | Computer Animation and Social Agents - Hong Kong Duration: 1 Jan 2005 → … |
Conference
Conference | Computer Animation and Social Agents |
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City | Hong Kong |
Period | 01/01/2005 → … |
Keywords
- knowledge exchange
- multi-agent systems
- agents for games
- synthetic characters
- learning
- real-time animation
- logic