Abstract
Recently, we started to apply old psychological and neuropsychological standard tests and therapeutic exercises into a different domain of technology. Therefore, while maintaining the whole conceptual and logical structure of the traditional approach - i.e. tests mostly made by hand on paper or with the mouse and computers' screens - intact, we moved them onto the physical interactive and playful technology, Moto Tiles. Such a translation of input/output, likewise involving dissimilar perceptions and different parts of our motor system (i.e. legs, feet and balance system), might imply a change in subjects' mental and behavioural strategies, variations in efficacy and efficiency, as well as a redefinition of reaction times. In short, this shift, besides providing a significant extra tool to older practices, might work as a crucial test for all of the existing theoretical background, too. We describe our new method and report few of the first empirical applications.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 2018 International Conference on Artificial Life and Robotics |
| Publisher | ALife Robotics Co, Ltd. |
| Publication date | 2018 |
| Pages | 20-23 |
| ISBN (Print) | 9784990835033 |
| Publication status | Published - 2018 |
| Event | 2018 International Conference on Artificial Life and Robotics - B-Con Plaza, Beppu, Oita, Japan Duration: 1 Feb 2018 → 4 Feb 2018 |
Conference
| Conference | 2018 International Conference on Artificial Life and Robotics |
|---|---|
| Location | B-Con Plaza |
| Country/Territory | Japan |
| City | Beppu, Oita |
| Period | 01/02/2018 → 04/02/2018 |
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