Recently, we started to apply old psychological and neuropsychological standard tests and therapeutic exercises into a different domain of technology. Therefore, while maintaining the whole conceptual and logical structure of the traditional approach - i.e. tests mostly made by hand on paper or with the mouse and computers' screens - intact, we moved them onto the physical interactive and playful technology, Moto Tiles. Such a translation of input/output, likewise involving dissimilar perceptions and different parts of our motor system (i.e. legs, feet and balance system), might imply a change in subjects' mental and behavioural strategies, variations in efficacy and efficiency, as well as a redefinition of reaction times. In short, this shift, besides providing a significant extra tool to older practices, might work as a crucial test for all of the existing theoretical background, too. We describe our new method and report few of the first empirical applications.
|Title of host publication||Proceedings of the 2018 International Conference on Artificial Life and Robotics|
|Publisher||ALife Robotics Co, Ltd.|
|Publication status||Published - 2018|
|Event||2018 International Conference on Artificial Life and Robotics - B-Con Plaza, Beppu, Oita, Japan|
Duration: 1 Feb 2018 → 4 Feb 2018
|Conference||2018 International Conference on Artificial Life and Robotics|
|Period||01/02/2018 → 04/02/2018|