GyroVR: Simulating Inertia in Virtual Reality using Head Worn Flywheels

Jan Gugenheimer, Dennis Wolf, Eyþór Rúnar Eiríksson, Pattie Maes, Enrico Rukzio

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Abstract

We present GyroVR, head worn flywheels designed to render inertia in Virtual Reality (VR. Motions such as flying, diving or floating in outer space generate kinesthetic forces onto our body which impede movement and are currently not represented in VR. We simulate those kinesthetic forces by attaching flywheels to the users head, leveraging the gyroscopic effect of resistance when changing the spinning axis of rotation. GyroVR is an ungrounded, wireless and self contained device allowing the user to freely move inside the virtual environment. The generic shape allows to attach it to different positions on the users body. We evaluated the impact of GyroVR onto different mounting positions on the head (back and front) in terms of immersion, enjoyment and simulator sickness. Our results show, that attaching GyroVR onto the users head (front of the Head Mounted Display (HMD)) resulted in the highest level of immersion and enjoyment and therefore can be built into future VR HMDs, enabling kinesthetic forces in VR.
Original languageEnglish
Title of host publicationProceedings of the 29th Annual Symposium on User Interface Software and Technology (UIST '16)
PublisherAssociation for Computing Machinery
Publication date2016
Pages227-232
ISBN (Print)978-1-4503-4189-9
DOIs
Publication statusPublished - 2016
Event29th Annual Symposium on User Interface Software and Technology - Tokyo, Japan
Duration: 16 Oct 201619 Oct 2016
Conference number: 29
http://uist.acm.org/uist2016/

Conference

Conference29th Annual Symposium on User Interface Software and Technology
Number29
Country/TerritoryJapan
CityTokyo
Period16/10/201619/10/2016
Internet address

Keywords

  • GyroVR
  • Haptics
  • Virtual reality
  • Mobil VR
  • Nomadic VR

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