Abstract
Level set method based segmentation provides an efficient tool for topological and geometrical shape handling, but it is slow due to high computational burden. In this work, we provide a framework for streaming computations on large volumetric images on the GPU. A streaming computational model allows processing large amounts of data with small memory footprint. Efficient transfer of data to and from the graphics hardware is performed via a memory manager. We show volumetric segmentation using a higher order, multi-phase level set method with speedups of the order of 5 times.
| Original language | English |
|---|---|
| Book series | Lecture Notes in Computer Science |
| Volume | 6750 |
| Pages (from-to) | 72-91 |
| ISSN | 0302-9743 |
| DOIs | |
| Publication status | Published - 2011 |
Keywords
- Streaming computation
- Graphics hardware
- Segmentation
- GPU
- Higher-order
- Multi-phase
- Level set
Fingerprint
Dive into the research topics of 'Fast Streaming 3D Level set Segmentation on the GPU for Smooth Multi-phase Segmentation'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver