Abstract
Simulations which contain a large number of agents with rules for agent-agent interactions may grow to a level of complexity where it is cumbersome to extract useful information, difficult to split or agregate parts, and taxing on computational resources. We present here an example where a coarse graining of the system, and replacement of individual interactions with ODEs describing dynamical interactions between ‘effective zones’, leads to a fast and useful simplified model of the original complex system.
Original language | English |
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Publication date | 2007 |
Publication status | Published - 2007 |
Event | SIAM: Applications of Dynamical Systems - Snowbird, UT Duration: 1 Jan 2007 → … |
Conference
Conference | SIAM: Applications of Dynamical Systems |
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City | Snowbird, UT |
Period | 01/01/2007 → … |