Effect of Playful Balancing Training - A Pilot Randomized Controlled Trial

Henrik Hautop Lund, Jari Due Jessen

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Abstract

We used the modular playware in the form of modular interactive tiles for playful training of community-dwelling elderly with balancing problem. During short-term play on the modular interactive tiles, the elderly were playing physical, interactive games that were challenging their dynamic balance, agility, endurance, and sensor-motoric reaction. A population of 12 elderly (average age: 79) with balancing problems (DGI average score: 18.7) was randomly assigned to control group or tiles training group, and tested before and after intervention. The tiles training group had statistical significant increase in balancing performance (DGI score: 21.3) after short-term playful training with the modular interactive tiles, whereas the control group remained with a score indicating balancing problems and risk of falling (DGI score: 16.6). The small pilot randomized controlled trial suggests that the playful interaction with the modular interactive tiles has a significant effect even after a very short time of play. The average total training time to obtain the statistical significant effect amounted to just 2h45m.
Original languageEnglish
Title of host publicationProceedings of 18th International Symposium on Artificial Life and Robotics
Publication date2013
Publication statusPublished - 2013
Event2013 ISAROB: 18th International Symposium on Artificial Life and Robotics - , Japan
Duration: 30 Jan 20131 Feb 2013

Conference

Conference2013 ISAROB
CountryJapan
Period30/01/201301/02/2013

Cite this

Lund, H. H., & Jessen, J. D. (2013). Effect of Playful Balancing Training - A Pilot Randomized Controlled Trial. In Proceedings of 18th International Symposium on Artificial Life and Robotics