Direct tactile manipulation of the flight plan in a modern aircraft cockpit

Alexandre Alapetite, Rune Fogh, David Zammit-Mangion, Christian Zammit, Ian Agius, Marco Fabbri, Marco Pregnolato, Loïc Becouarn

    Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

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    Abstract

    An original experimental approach has been chosen, with an incremental progression from a traditional physical cockpit, to a tactile flight simulator reproducing traditional controls, to a prototype navigation display with direct tactile functionality, first located in the traditional low position, then located in front of pilots in desktop-like setup. The main findings are that naive tactile implementations bring a performance penalty compared to similar physical interfaces, but tactile approaches have a number of assets that will counterbalance this fact.
    Original languageEnglish
    Title of host publicationProceedings of International Conference on Human-Computer Interaction in Aerospace, HCI Aero 2012
    Number of pages4
    Publication date2012
    Publication statusPublished - 2012
    EventInternational Conference on Human-Computer Interaction in Aerospace (HCI Aero 2012) - Brussels, Belgium
    Duration: 12 Sept 201214 Sept 2012

    Conference

    ConferenceInternational Conference on Human-Computer Interaction in Aerospace (HCI Aero 2012)
    Country/TerritoryBelgium
    CityBrussels
    Period12/09/201214/09/2012

    Bibliographical note

    http://research.fit.edu/hci-aero/HCI-Aero2012/S3__Direct_Manip..html

    Alexandre Alapetite (DTU), Rune Fogh (DTU), David Zammit-Mangion, Christian Zammit, Ian Agius, Marco Fabbri, Marco Pregnolato, Loïc Becouarn, 2012.
    “Direct tactile manipulation of the flight plan in a modern aircraft cockpit”.
    In the proceedings of HCI Aero’2012, International Conference on Human-Computer Interaction in Aerospace, 13 September 2012, Brussels, Belgium.

    To appear in the ACM Digital Library.

    Keywords

    • Cockpit
    • Tactile
    • Interaction
    • Usability

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