Development of an Efficient GPU-Accelerated Model for Fully Nonlinear Water Waves

    Research output: Non-textual formSound/Visual production (digital)Research


    This work is concerned with the development of an efficient high-throughput scalable model for simulation of fully nonlinear water waves (OceanWave3D) applicable to solve and analyze large-scale problems in coastal engineering. The goal can be achieved through algorithm redesign and parallelization of an optimized sequential single-CPU algorithm based on a flexible-order Finite Difference Method. High performance is pursued by utilizing many-core processing in the model focusing on GPUs for acceleration of code execution. This involves combining analytical methods with an algorithm redesign of the current numerical model.
    Original languageEnglish
    Publication date2010
    Publication statusPublished - 2010
    EventGPU Technology Conference 2010 - San Jose, CA, United States
    Duration: 20 Sept 201023 Sept 2010


    ConferenceGPU Technology Conference 2010
    Country/TerritoryUnited States
    CitySan Jose, CA


    • Scientific GPU computing
    • OceanWave3D


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