Abstract
In this paper, we explore the design of modular
robotic objects that may enhance playful experiences. The
approach builds upon the development of modular robotics to
create a kind of playware, which is flexible in both set-up and
activity building for the end-user to allow easy creation of
games. Key features of this design approach are modularity,
flexibility, and construction, immediate feedback to stimulate
engagement, activity design by end-users, and creative
exploration of play activities. These features permit the use of
such modular playware by a vast array of users, including
disabled children who often could be prevented from using and
taking benefits from modern technologies. The objective is to
get any children moving, exchanging, experimenting and having
fun, regardless of their cognitive or physical ability levels. The
paper describes two prototype systems developed as modular
robotic tiles, and discusses the challenges and opportunities of
this modular playware when used by children with different
cognitive abilities.
| Original language | English |
|---|---|
| Title of host publication | 18th IEEE International Symposium on Robot and Human Interactive Communication : Ro-Man '09 |
| Publisher | IEEE |
| Publication date | 2009 |
| Pages | 115-121 |
| ISBN (Print) | 978-1-4244-5081-7 |
| DOIs | |
| Publication status | Published - 2009 |
| Event | 18th IEEE International Symposium on Robot and Human Interactive Communication - Toyama International Conference Center, Toyama, Japan Duration: 27 Sept 2009 → 2 Oct 2009 Conference number: 18 |
Conference
| Conference | 18th IEEE International Symposium on Robot and Human Interactive Communication |
|---|---|
| Number | 18 |
| Location | Toyama International Conference Center |
| Country/Territory | Japan |
| City | Toyama |
| Period | 27/09/2009 → 02/10/2009 |
Bibliographical note
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