Abstract
The paper presents a number of problems related to sound
reflections, and possible solutions or approximations that can be
used in computer models. The problems include: specular and
diffuse reflections, early and late reflections, curved surfaces,
convex and concave surfaces, diffraction due to finite size of
surfaces, scattering due to rough structure of surfaces, angle
dependent absorption, phase shift at reflection, surfaces divided
into reflecting and absorbing parts, partly transparent surfaces,
reflector arrays. Due to the wave nature of sound it is very
important for the quality of a simulation model that diffusion and
diffraction effects are included in a proper way. This is
demonstrated through some examples, which also indicate how good
results can be obtained with a minimum of calculation time.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of ASVA 97 |
| Place of Publication | Tokyo |
| Publisher | The Acoustical Society of Japan and The Institute of Noise Control Eingeering of Japan |
| Publication date | 1997 |
| Pages | 201-208 |
| Publication status | Published - 1997 |
| Event | International Symposium on Simulation, Visualization and
Auralization for Acoustic Research and Education - Tokyo Duration: 1 Jan 1997 → … |
Conference
| Conference | International Symposium on Simulation, Visualization and Auralization for Acoustic Research and Education |
|---|---|
| City | Tokyo |
| Period | 01/01/1997 → … |
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