Abstract
This paper describes a codesign case study where a computer
graphics application is examined with the intention to speed up
its execution. The application is specified as a C program, and is
characterized by the lack of a simple compute-intensive kernel.
The hardware/software partitioning is based on information
obtained from software profiling and the resulting design is
validated through cosimulation. The achieved speed-up is estimated
based on an analysis of profiling information from different sets
of input data and various architectural options.
Original language | English |
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Journal | Design Automation of Embedded Systems |
Volume | 1 |
Issue number | 1-2 |
Pages (from-to) | 121-145 |
Publication status | Published - 1996 |