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Beyond Visual Interfaces: Designing Multisensory Experiences

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

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Abstract

Interactive systems have long been dominated by visual paradigms, shaping how we design, evaluate, and experience technology. Yet human perception is inherently multisensory, grounded in the integration of sound, touch, movement, and internal bodily signals. In this talk, I argue for a shift from visual interfaces toward multisensory experiences, drawing on research in sonic interaction design, virtual reality, and hearing science. Through examples ranging from immersive environments to clinical applications, I demonstrate how sound and other sensory modalities can expand interaction beyond the visual, enabling richer, more inclusive, and more ecologically valid experiences. I conclude by outlining a human-centered design perspective that embraces perceptual diversity, where multisensory systems adapt to different abilities and contexts, opening new directions for interaction, accessibility, and health technology.
Original languageEnglish
Title of host publicationAVI '26: Proceedings of the 2026 International Conference on Advanced Visual Interfaces : Beyond Visual Interfaces: Designing Multisensory Experiences
Number of pages2
PublisherAssociation for Computing Machinery
Publication date2026
ISBN (Electronic)979-8-4007-2342-1
DOIs
Publication statusPublished - 2026
Event2026 International Conference on Advanced Visual Interfaces - New York, United States
Duration: 8 Jun 202612 Jun 2026

Conference

Conference2026 International Conference on Advanced Visual Interfaces
Country/TerritoryUnited States
CityNew York
Period08/06/202612/06/2026

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being

Keywords

  • Spatial audio
  • Multisensory interaction
  • Virtual reality
  • Health technology
  • Sonic interaction design

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