We describe the outline of an adaptable system which is able to perform grasping and peg-in-hole actions with flexible objects. The system makes use of visual tracking and shape reconstruction, physical modeling of flexible material and learning based on a kernel density approach. We show results for the different sub-modules in simulation as well as real world data. © 2011 Springer-Verlag.
|Conference||4th International Conference on Intelligent Robotics and Applications (ICIRA 2011)|
|Period||06/12/2011 → 08/12/2011|
|Series||Lecture Notes in Computer Science|
- Intelligent systems