Playware ABC 2: a Disruptive Technology for Global Development
Research output: Research - peer-review › Conference article – Annual report year: 2017
The Playware ABC concept is used to create solutions that are usable by all kinds of users and contexts in our globalized society. In this paper, the Playware ABC can be exemplified with the development of the modular interactive tiles for health prevention and rehabilitation of anybody, anywhere, anytime. The paper gives examples of how playware becomes a disruptive technology for global development, for instance in the health sector. For instance, in Tanzania doctors and community-based rehabilitation workers are constructing and combining modular playware tiles to easily create the right kind of intervention for their patients in both urban and deep rural areas in Tanzania.
Original language | English |
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Journal | Journal of Robotics Networks and Artificial Life |
Volume | 3 |
Issue number | 4 |
Pages (from-to) | 25-28 |
Number of pages | 4 |
ISSN | 2352-6386 |
DOIs | |
State | Published - 2017 |
Event | 2016 International Conference on Artificial Life and Robotics - Ginowan, Japan Duration: 29 Jan 2016 → 31 Jan 2016 |
Conference
Conference | 2016 International Conference on Artificial Life and Robotics |
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Country | Japan |
City | Ginowan |
Period | 29/01/2016 → 31/01/2016 |
Bibliographical note
© The authors. This article is distributed under the terms of the Creative Commons Attribution License 4.0, which permits non-commercial use, distribution and reproduction in any medium, provided the original work is properly cited. See for details: https://creativecommons.org/licenses/by-nc/4.0/
Citations | Web of Science® Times Cited: No match on DOI |
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- Playware, User-friendly, Modularity, Development, Playful robotics and intelligent systems
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