Publication: Research - peer-review › Journal article – Annual report year: 2011
Level set method based segmentation provides an efficient tool for topological and geometrical shape handling, but it is slow due to high computational burden. In this work, we provide a framework for streaming computations on large volumetric images on the GPU. A streaming computational model allows processing large amounts of data with small memory footprint. Efficient transfer of data to and from the graphics hardware is performed via a memory manager. We show volumetric segmentation using a higher order, multi-phase level set method with speedups of the order of 5 times.
|Citations||Web of Science® Times Cited: No match on DOI|
- Streaming computation, Graphics hardware, Segmentation, GPU, Higher-order, Multi-phase, Level set