Direct tactile manipulation of the flight plan in a modern aircraft cockpit
Publication: Research - peer-review › Article in proceedings – Annual report year: 2012
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Direct tactile manipulation of the flight plan in a modern aircraft cockpit. / Alapetite, Alexandre; Fogh, Rune; Zammit-Mangion, David; Zammit, Christian; Agius, Ian; Fabbri, Marco; Pregnolato, Marco; Becouarn, Loïc .
Proceedings of International Conference on Human-Computer Interaction in Aerospace, HCI Aero 2012. 2012.Publication: Research - peer-review › Article in proceedings – Annual report year: 2012
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TY - GEN
T1 - Direct tactile manipulation of the flight plan in a modern aircraft cockpit
AU - Alapetite,Alexandre
AU - Fogh,Rune
AU - Zammit-Mangion,David
AU - Zammit,Christian
AU - Agius,Ian
AU - Fabbri,Marco
AU - Pregnolato,Marco
AU - Becouarn,Loïc
N1 - http://research.fit.edu/hci-aero/HCI-Aero2012/S3__Direct_Manip..html Alexandre Alapetite (DTU), Rune Fogh (DTU), David Zammit-Mangion, Christian Zammit, Ian Agius, Marco Fabbri, Marco Pregnolato, Loïc Becouarn, 2012. “Direct tactile manipulation of the flight plan in a modern aircraft cockpit”. In the proceedings of HCI Aero’2012, International Conference on Human-Computer Interaction in Aerospace, 13 September 2012, Brussels, Belgium. To appear in the ACM Digital Library.
PY - 2012
Y1 - 2012
N2 - An original experimental approach has been chosen, with an incremental progression from a traditional physical cockpit, to a tactile flight simulator reproducing traditional controls, to a prototype navigation display with direct tactile functionality, first located in the traditional low position, then located in front of pilots in desktop-like setup. The main findings are that naive tactile implementations bring a performance penalty compared to similar physical interfaces, but tactile approaches have a number of assets that will counterbalance this fact.
AB - An original experimental approach has been chosen, with an incremental progression from a traditional physical cockpit, to a tactile flight simulator reproducing traditional controls, to a prototype navigation display with direct tactile functionality, first located in the traditional low position, then located in front of pilots in desktop-like setup. The main findings are that naive tactile implementations bring a performance penalty compared to similar physical interfaces, but tactile approaches have a number of assets that will counterbalance this fact.
KW - Cockpit
KW - Tactile
KW - Interaction
KW - Usability
M3 - Article in proceedings
BT - Proceedings of International Conference on Human-Computer Interaction in Aerospace, HCI Aero 2012
ER -