Adaptivity to Age, Gender, and Gaming Platform Topology in Physical Multi-Player Games

Publication: Research - peer-reviewArticle in proceedings – Annual report year: 2012

Standard

Adaptivity to Age, Gender, and Gaming Platform Topology in Physical Multi-Player Games. / Lund, Henrik Hautop ; Friðriksson, Rafn Vídalín; Björnsson, Davíð Þór.

Proceedings of 17th International Symposium on Artificial Life and Robotics. 2012.

Publication: Research - peer-reviewArticle in proceedings – Annual report year: 2012

Harvard

Lund, HH, Friðriksson, RV & Björnsson, DÞ 2012, 'Adaptivity to Age, Gender, and Gaming Platform Topology in Physical Multi-Player Games'. in Proceedings of 17th International Symposium on Artificial Life and Robotics.

APA

Lund, H. H., Friðriksson, R. V., & Björnsson, D. Þ. (2012). Adaptivity to Age, Gender, and Gaming Platform Topology in Physical Multi-Player Games. In Proceedings of 17th International Symposium on Artificial Life and Robotics.

CBE

Lund HH, Friðriksson RV, Björnsson DÞ. 2012. Adaptivity to Age, Gender, and Gaming Platform Topology in Physical Multi-Player Games. In Proceedings of 17th International Symposium on Artificial Life and Robotics.

MLA

Vancouver

Lund HH, Friðriksson RV, Björnsson DÞ. Adaptivity to Age, Gender, and Gaming Platform Topology in Physical Multi-Player Games. In Proceedings of 17th International Symposium on Artificial Life and Robotics. 2012.

Author

Lund, Henrik Hautop ; Friðriksson, Rafn Vídalín; Björnsson, Davíð Þór / Adaptivity to Age, Gender, and Gaming Platform Topology in Physical Multi-Player Games.

Proceedings of 17th International Symposium on Artificial Life and Robotics. 2012.

Publication: Research - peer-reviewArticle in proceedings – Annual report year: 2012

Bibtex

@inbook{575c068509d34aa19e4fa492a2d21fa3,
title = "Adaptivity to Age, Gender, and Gaming Platform Topology in Physical Multi-Player Games",
author = "Lund, {Henrik Hautop} and Friðriksson, {Rafn Vídalín} and Björnsson, {Davíð Þór}",
year = "2012",
booktitle = "Proceedings of 17th International Symposium on Artificial Life and Robotics",

}

RIS

TY - GEN

T1 - Adaptivity to Age, Gender, and Gaming Platform Topology in Physical Multi-Player Games

A1 - Lund,Henrik Hautop

A1 - Friðriksson,Rafn Vídalín

A1 - Björnsson,Davíð Þór

AU - Lund,Henrik Hautop

AU - Friðriksson,Rafn Vídalín

AU - Björnsson,Davíð Þór

PY - 2012

Y1 - 2012

N2 - In games where players are competing against each other, it can be of interest to ensure that all players are challenged according to their individual skills. In order to investigate such adaptivity to the individual player in physical multi-player games, we developed a game on modular interactive tiles which can be used in both single-player and multi-player mode. We implemented simple adaptivity methods and tested these with different user groups including children and adults of both genders. The results show statistically significant differences in the game interactions between children and adults, and between male and female players. Also, results show statistically significant differences in the game interactions between different physical set-ups of the modular interactive tiles, i.e. the interaction depended on the topology of the modular tiles set-up. Changing the physical set-up of the physical game platform changes the interaction and performance of the players.

AB - In games where players are competing against each other, it can be of interest to ensure that all players are challenged according to their individual skills. In order to investigate such adaptivity to the individual player in physical multi-player games, we developed a game on modular interactive tiles which can be used in both single-player and multi-player mode. We implemented simple adaptivity methods and tested these with different user groups including children and adults of both genders. The results show statistically significant differences in the game interactions between children and adults, and between male and female players. Also, results show statistically significant differences in the game interactions between different physical set-ups of the modular interactive tiles, i.e. the interaction depended on the topology of the modular tiles set-up. Changing the physical set-up of the physical game platform changes the interaction and performance of the players.

BT - Proceedings of 17th International Symposium on Artificial Life and Robotics

T2 - Proceedings of 17th International Symposium on Artificial Life and Robotics

ER -