Publication: Research - peer-review › Article in proceedings – Annual report year: 2010
Free viewpoint video applications and autostereoscopic displays require the transmission of multiple views of a scene together with depth maps. Current compression and transmission solutions just handle these two data streams as separate entities. However, depth maps contain key information on the scene structure that can be effectively exploited to improve the performance of multi-view coding schemes. In this paper we introduce a novel coding architecture that replaces the inter-view motion prediction operation with a 3D warping approach based on depth information to improve the coding performances. Ad-hoc solutions for occluded areas are also provided. Experimental results show that the proposed joint texture-depth compression approach is able to outperform the state-of-the-art H.264 MVC coding standard performances at low bit rates.
|Title||Proceedings of the 1st international workshop on 3D video processing|
|Conference||The 1st International Workshop on 3D Video Processing : ACM Multimedia Conference|
|Period||01/01/10 → …|
|Citations||Web of Science® Times Cited: No match on DOI|
- 3D image coding, Warping, 3D TV, Depth-based rendering, Image compression, Multi-view coding
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