A Festival-wide Social Network using 2D Barcodes, Mobile Phones and Situated Displays

Publication: Research - peer-reviewJournal article – Annual report year: 2011

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A Festival-wide Social Network using 2D Barcodes, Mobile Phones and Situated Displays. / Larsen, Jakob Eg; Stopczynski, Arkadiusz.

In: International Journal of Mobile Human Computer Interaction, Vol. 3, No. 3, 2011.

Publication: Research - peer-reviewJournal article – Annual report year: 2011

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Larsen, Jakob Eg; Stopczynski, Arkadiusz / A Festival-wide Social Network using 2D Barcodes, Mobile Phones and Situated Displays.

In: International Journal of Mobile Human Computer Interaction, Vol. 3, No. 3, 2011.

Publication: Research - peer-reviewJournal article – Annual report year: 2011

Bibtex

@article{1a576b35d4374410beea4542f17a858d,
title = "A Festival-wide Social Network using 2D Barcodes, Mobile Phones and Situated Displays",
publisher = "I G I Global",
author = "Larsen, {Jakob Eg} and Arkadiusz Stopczynski",
year = "2011",
volume = "3",
number = "3",
journal = "International Journal of Mobile Human Computer Interaction",
issn = "1942-390X",

}

RIS

TY - JOUR

T1 - A Festival-wide Social Network using 2D Barcodes, Mobile Phones and Situated Displays

A1 - Larsen,Jakob Eg

A1 - Stopczynski,Arkadiusz

AU - Larsen,Jakob Eg

AU - Stopczynski,Arkadiusz

PB - I G I Global

PY - 2011

Y1 - 2011

N2 - In this paper we report our experiences with an exploratory prototype festival-wide social network applying unique 2D barcodes on wristbands and mobile phones to uniquely identify the festival participants. Experiments were carried out at the CO2PENHAGEN music festival in Denmark. We describe a set of social network applications involving participant profiles, a microblog and images shared on situated displays, and competitions created for the festival and our experiences from initial use of these. The pilot study included 73 participants each creating a unique profile. We found that our novel approach had potential to enable anyone at the festival to participate in the festival-wide social network, as participants did not need any special hardware or mobile client application to be involved. The 2D barcodes was found to be a feasible low-cost approach for unique participant identification and social network interaction, and we discuss the implications for the design of future systems of this nature.

AB - In this paper we report our experiences with an exploratory prototype festival-wide social network applying unique 2D barcodes on wristbands and mobile phones to uniquely identify the festival participants. Experiments were carried out at the CO2PENHAGEN music festival in Denmark. We describe a set of social network applications involving participant profiles, a microblog and images shared on situated displays, and competitions created for the festival and our experiences from initial use of these. The pilot study included 73 participants each creating a unique profile. We found that our novel approach had potential to enable anyone at the festival to participate in the festival-wide social network, as participants did not need any special hardware or mobile client application to be involved. The 2D barcodes was found to be a feasible low-cost approach for unique participant identification and social network interaction, and we discuss the implications for the design of future systems of this nature.

KW - RFID

KW - 2D barcode

KW - identification

KW - Social network

KW - festival

KW - interaction

KW - smartphone

KW - large-scale event

KW - situated display

KW - mobile

U2 - 10.4018/jmhci.2011070102

DO - 10.4018/jmhci.2011070102

JO - International Journal of Mobile Human Computer Interaction

JF - International Journal of Mobile Human Computer Interaction

SN - 1942-390X

IS - 3

VL - 3

ER -